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<div class="title">src/scene0.py</div>  </div>
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<a href="scene0_8py.html">Aller à la documentation de ce fichier.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a><a class="code" href="namespacescene0.html">00001</a> ﻿<span class="comment"># -*- coding: utf-8 -*-</span>
<a name="l00002"></a>00002 <span class="comment">#!/usr/bin/python</span>
<a name="l00003"></a>00003 
<a name="l00004"></a>00004 <span class="comment">#------------------------------------------------------------------------</span>
<a name="l00005"></a>00005 
<a name="l00006"></a>00006 <span class="comment">## @package     scene0</span>
<a name="l00007"></a>00007 <span class="comment">## \brief       génération et affichage du monde 3D</span>
<a name="l00008"></a>00008 <span class="comment">## \author      Pierrick Troadec et Kawtar Hssain</span>
<a name="l00009"></a>00009 <span class="comment">## \date        28/12/2011</span>
<a name="l00010"></a>00010 <span class="comment">## \version     1.2</span>
<a name="l00011"></a>00011 <span class="comment">## \copyright   license BSD</span>
<a name="l00012"></a>00012 
<a name="l00013"></a>00013 <span class="comment">#------------------------------------------------------------------------</span>
<a name="l00014"></a>00014 
<a name="l00015"></a>00015 <span class="comment">#    Importations</span>
<a name="l00016"></a>00016 <span class="comment">#  -----------------</span>
<a name="l00017"></a>00017 
<a name="l00018"></a>00018 <span class="keyword">import</span> piece <span class="keyword">as</span> _piece
<a name="l00019"></a>00019 <span class="keyword">import</span> prof <span class="keyword">as</span> _prof
<a name="l00020"></a>00020 <span class="keyword">import</span> couloir <span class="keyword">as</span> _couloir
<a name="l00021"></a>00021 
<a name="l00022"></a>00022 <span class="keyword">from</span> constante <span class="keyword">import</span> *
<a name="l00023"></a>00023 <span class="keyword">import</span> aventurier <span class="keyword">as</span> _aventurier
<a name="l00024"></a>00024 
<a name="l00025"></a>00025 <span class="comment">#   Fonctions</span>
<a name="l00026"></a>00026 <span class="comment">#  -----------------</span>
<a name="l00027"></a>00027 
<a name="l00028"></a>00028 <span class="comment">## Initialisation de la scene</span>
<a name="l00029"></a>00029 <span class="comment">##@return listeProf  : liste des professeurs initialisés</span>
<a name="l00030"></a>00030 <span class="comment">##@return batiment   : liste des pieces initialisées</span>
<a name="l00031"></a>00031 <span class="comment">##@return aventurier : le joueur</span>
<a name="l00032"></a>00032 <span class="comment">##@return listeCouloir  : liste des couloirs initialisés</span>
<a name="l00033"></a>00033 <span class="comment">##\todo </span>
<a name="l00034"></a>00034 <span class="comment">#       - les questions sont à modifier selon le patern suivant &quot;question&quot;\\n\\n      1-&quot;proposition1&quot;\\n      2-&quot;proposition2&quot;\\n     3-&quot;proposition3&quot; </span>
<a name="l00035"></a>00035 <span class="comment">##\todo  </span>
<a name="l00036"></a>00036 <span class="comment">#   - modifier la disposition des éléments prof, pièces et couloirs</span>
<a name="l00037"></a><a class="code" href="namespacescene0.html#aaa03421382da95ab8c452da42ba61e22">00037</a> <span class="keyword">def </span><a class="code" href="namespacescene0.html#aaa03421382da95ab8c452da42ba61e22" title="Initialisation de la scene.">initScene</a>():
<a name="l00038"></a>00038     <span class="keyword">global</span> batiment, listeCouloir
<a name="l00039"></a>00039     batiment = []
<a name="l00040"></a>00040     listeProf=[]
<a name="l00041"></a>00041     listeCouloir=[]
<a name="l00042"></a>00042     
<a name="l00043"></a>00043     aventurier = _aventurier.creerAventurier()
<a name="l00044"></a>00044     
<a name="l00045"></a>00045     maisel = _prof.creerProf((0,0,5), <span class="stringliteral">&quot;Quel diplome ai-je?\n\n    1- Rien\n    2- C&#39;est pas vos oignons\n    3- Je vous en pose des question moi!&quot;</span> , 1, <span class="stringliteral">&quot;Oui!!&quot;</span>, <span class="stringliteral">&quot;Non!! : (&quot;</span>,  textureMaisel, <span class="stringliteral">&quot;Maisel&quot;</span>)
<a name="l00046"></a>00046     dupuis = _prof.creerProf((20,0,5), <span class="stringliteral">&quot;Quel diplome ai-je?\n\n    1- Rien\n    2- C&#39;est pas vos oignons\n    3- Je vous en pose des question moi!&quot;</span> , 1, <span class="stringliteral">&quot;Oui!!&quot;</span>, <span class="stringliteral">&quot;Non!! : (&quot;</span>,  textureDupuis, <span class="stringliteral">&quot;Dupuis&quot;</span>)
<a name="l00047"></a>00047     guern =  _prof.creerProf((20,0,25), <span class="stringliteral">&quot;Quel diplome ai-je?\n\n    1- Rien\n    2- C&#39;est pas vos oignons\n    3- Je vous en pose des question moi!&quot;</span> , 1, <span class="stringliteral">&quot;Oui!!&quot;</span>, <span class="stringliteral">&quot;Non!! : (&quot;</span>,  textureGuern, <span class="stringliteral">&quot;Le Guern&quot;</span>)
<a name="l00048"></a>00048     maupas = _prof.creerProf((0,0,25), <span class="stringliteral">&quot;Quel diplome ai-je?\n\n    1- Rien\n    2- C&#39;est pas vos oignons\n    3- Je vous en pose des question moi!&quot;</span> , 1, <span class="stringliteral">&quot;Oui!!&quot;</span>, <span class="stringliteral">&quot;Non!! : (&quot;</span>,  textureMaupas, <span class="stringliteral">&quot;Maupas&quot;</span>)
<a name="l00049"></a>00049     
<a name="l00050"></a>00050     batiment.append(_piece.creerPiece((0,0,0), 10, 10, 3, textureMur, NORD | OUEST , prof=maisel, nord = <span class="keyword">False</span>, sud = <span class="keyword">True</span>, est = <span class="keyword">True</span>, ouest = <span class="keyword">False</span>))
<a name="l00051"></a>00051     batiment.append(_piece.creerPiece((0,0,20), 10, 10, 3, textureMur, SUD , prof= maupas, nord = <span class="keyword">True</span>, sud = <span class="keyword">True</span>, est = <span class="keyword">True</span>, ouest = <span class="keyword">True</span> ))
<a name="l00052"></a>00052     batiment.append(_piece.creerPiece((20,0,0), 10, 10, 3, textureMur, NORD | EST,   prof= dupuis, nord = <span class="keyword">False</span>, sud = <span class="keyword">True</span>, est = <span class="keyword">True</span>, ouest = <span class="keyword">True</span> ))
<a name="l00053"></a>00053     batiment.append(_piece.creerPiece((20,0,20), 10, 10, 3, textureMur, SUD ,   prof= guern , nord = <span class="keyword">True</span>, sud = <span class="keyword">True</span>, est = <span class="keyword">True</span>, ouest = <span class="keyword">True</span>))
<a name="l00054"></a>00054     
<a name="l00055"></a>00055     listeCouloir.append(_couloir.creerCouloir(position=(10, 0, 6), longueur = 10, largeur = 2, hauteur = 3, texture = textureMur, flag = HORIZONTAL))
<a name="l00056"></a>00056     listeCouloir.append(_couloir.creerCouloir(position=(1, 0, 15), longueur = 10, largeur = 2, hauteur = 3, texture = textureMur, flag = VERTICAL))
<a name="l00057"></a>00057     listeCouloir.append(_couloir.creerCouloir(position=(21, 0, 15), longueur = 10, largeur = 2, hauteur = 3, texture = textureMur, flag = VERTICAL))
<a name="l00058"></a>00058 
<a name="l00059"></a>00059     
<a name="l00060"></a>00060     listeProf.append(maisel)
<a name="l00061"></a>00061     listeProf.append(dupuis)
<a name="l00062"></a>00062     listeProf.append(guern)
<a name="l00063"></a>00063     listeProf.append(maupas)
<a name="l00064"></a>00064     
<a name="l00065"></a>00065     <span class="keywordflow">return</span> listeProf, batiment, aventurier, listeCouloir
<a name="l00066"></a>00066 
<a name="l00067"></a>00067 <span class="comment">## Affiche la scene</span>
<a name="l00068"></a><a class="code" href="namespacescene0.html#a9ff2c2c5ca6fbfb2a59da3d3db813cde">00068</a> <span class="keyword">def </span><a class="code" href="namespacescene0.html#a9ff2c2c5ca6fbfb2a59da3d3db813cde" title="Affiche la scene.">afficherScene</a>():
<a name="l00069"></a>00069     <span class="keyword">global</span> batiment, listeCouloir
<a name="l00070"></a>00070     
<a name="l00071"></a>00071     <span class="keywordflow">for</span> piece <span class="keywordflow">in</span> batiment:
<a name="l00072"></a>00072         _piece.dessinerPiece(piece, 1)
<a name="l00073"></a>00073     
<a name="l00074"></a>00074     <span class="keywordflow">for</span> couloir <span class="keywordflow">in</span> listeCouloir:
<a name="l00075"></a>00075         _couloir.dessinerCouloir(couloir, 1)
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